Maya and 2013 Mac Pro

abstractrude's picture

There had been some articles floating around, implying the new Mac Pro GPUs were underperforming. A new article from Arstechnica shows the issue lying with Maya and not the new Mac Pro.

While this issue still needs to be resolved for some programs like modo, some quick sleuthing by Apple and AMD shows that the problem was on the Autodesk side. Maya was not simply querying the GPU RAM

More at this link:

http://arstechnica.com/apple/2014/02/2013-mac-pro-firepro-d700-opengl-is-better-than-we-thought-it-was/